Interview

Dec. 18th, 2004 05:03 pm
caraig: (Technology and Culture)
[personal profile] caraig
I received a call yesterday from a place called 3D Mirage in Manhattan. They want me to come in and talk to their lead animator as an interview for an internship position.

No further details on the hours, on the projects, or on the length of the internship itself. They're a broadcast animation company which means they do flying logos and the like. It's not game development, but it's still something I can get into. The problem is, my demo reel is billed as 'Game Modelling and FMV Cutscene' work. So I'm going to have to impress upon the lead animator that I can do flying logo work.

It sounds interesting and every little bit of experience helps, especially after a year-long slump. Being an internship at a Madison Ave. PR firm, I'm reasonably certain that the hours will probably be quite crunchy for most of the time, but I don't know anything yet. More when I know more. Pax.

Date: 2004-12-18 10:58 pm (UTC)
From: [identity profile] stardreamink.livejournal.com
Good luck, bro! Kick some ass there!

Be a decent gig for a while, to at least get some experience and earnings down.

Date: 2004-12-18 11:35 pm (UTC)
From: [personal profile] tamahori
Good luck! I do wish you the best.


Brett

Date: 2004-12-18 11:52 pm (UTC)
From: [identity profile] ruggels.livejournal.com
You will learn a lot of cheap production trips there. good luck with it, and any experience helps. Congrats, and go for it.

Scott

Date: 2004-12-19 04:09 am (UTC)
From: [identity profile] frostedelves.livejournal.com
Hey, best of luck! More experience on your resume and under your belt can only help you, I'd think.

Date: 2004-12-19 11:34 am (UTC)
From: [identity profile] collie13.livejournal.com
You'll do fine, Jonathan, I'm sure. Feel free to call on me as a reference, if that would help. Cheers! ;)

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